Blender Git Commit Log

Git Commits -> Revision 2883110

Revision 2883110 by Michel Selten (master)
January 20, 2004, 20:28 (GMT)
SCons updates: (All done by jesterKing)
* Windows .exe file now includes the blender icon.
* Builds with game engine on Windows only.
I tried building the game engine on Linux, but I get weird errors when
building with ode. There's a dirty #include path in
Physics/BlOde/OdePhysicsEnvironment.cpp (../ode/src/joint.h). gcc doesn't
like this somehow.
* Other platforms need to add a couple of flags to the SConstruct:
use_sumo, use_ode, solid_include and ode_include

Commit Details:

Full Hash: 2883110a549122ffaf5502626c480c12bb2312b6
SVN Revision: 1969
Parent Commit: 1942e48
Lines Changed: +618, -3

16 Added Paths:

/source/gameengine/BlenderRoutines/SConscript (+52, -0) (View)
/source/gameengine/Converter/SConscript (+69, -0) (View)
/source/gameengine/Expressions/SConscript (+37, -0) (View)
/source/gameengine/GameLogic/SConscript (+48, -0) (View)
/source/gameengine/Ketsji/KXNetwork/SConscript (+29, -0) (View)
/source/gameengine/Ketsji/SConscript (+111, -0) (View)
/source/gameengine/Network/LoopBackNetwork/SConscript (+19, -0) (View)
/source/gameengine/Network/SConscript (+20, -0) (View)
/source/gameengine/Physics/BlOde/SConscript (+20, -0) (View)
/source/gameengine/Physics/common/SConscript (+19, -0) (View)
/source/gameengine/Physics/Dummy/SConscript (+17, -0) (View)
/source/gameengine/Physics/Sumo/SConscript (+25, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript (+22, -0) (View)
/source/gameengine/Rasterizer/SConscript (+27, -0) (View)
/source/gameengine/SceneGraph/SConscript (+20, -0) (View)
/source/gameengine/SConscript (+22, -0) (View)

2 Modified Paths:

/SConstruct (+57, -3) (Diff)
/source/SConscript (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021