Blender Git Commit Log

Git Commits -> Revision 28dd9c6

Revision 28dd9c6 by Brecht Van Lommel (master)
June 24, 2013, 22:41 (GMT)
Fix #35767: transforming nodes in the node editor changed the wireframe color
of the active object in the 3D view. This was due to sharing a global G.moving
flag to indicate that transform is active, now it's only set per transform data
type so different editors don't influence each other.

Commit Details:

Full Hash: 28dd9c6a40859bf8d707b072174557d37240f162
SVN Revision: 57715
Parent Commit: 02fbfa5
Lines Changed: +36, -33

12 Modified Paths:

/source/blender/blenkernel/BKE_global.h (+1, -2) (Diff)
/source/blender/blenkernel/intern/mball.c (+2, -2) (Diff)
/source/blender/editors/mesh/editmesh_bevel.c (+2, -2) (Diff)
/source/blender/editors/mesh/editmesh_inset.c (+2, -2) (Diff)
/source/blender/editors/space_image/space_image.c (+4, -9) (Diff)
/source/blender/editors/space_sequencer/sequencer_draw.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
/source/blender/editors/transform/transform.h (+1, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+15, -0) (Diff)
/source/blender/editors/transform/transform_generics.c (+0, -6) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+5, -6) (Diff)
/source/blender/editors/transform/transform_ops.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021