Blender Git Commit Log
Git Commits -> Revision 291ad17
Revision 291ad17 by Campbell Barton (master) August 29, 2013, 10:34 (GMT) |
follow up on r59628, setting modes now ensures that other modes exit first, this was only done in some cases before and it was possible to enable weightpaint+sculpt at the same time when enabling sculpt by directly running the mode switching operator. add generic function to ensure a compatible mode before entering the new mode (added to each operators exec function) |
Commit Details:
Full Hash: 291ad172a1aacea96a460387cc420d96c8d63e63
SVN Revision: 59629
Parent Commit: 1b8da32
Lines Changed: +149, -82
6 Modified Paths:
/source/blender/editors/include/ED_object.h (+1, -0) (Diff)
/source/blender/editors/object/object_edit.c (+56, -16) (Diff)
/source/blender/editors/physics/particle_edit.c (+25, -11) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+17, -18) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+34, -32) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+16, -5) (Diff)
/source/blender/editors/object/object_edit.c (+56, -16) (Diff)
/source/blender/editors/physics/particle_edit.c (+25, -11) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+17, -18) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+34, -32) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+16, -5) (Diff)