Blender Git Commit Log

Git Commits -> Revision 29429d7

Revision 29429d7 by Ton Roosendaal (master)
August 20, 2005, 09:55 (GMT)
A couple of smaller fixes;

- Modifier Panel, name label for "Virtual" modifiers was too short
- On extrude Bones, "soft distance" now is always set based on length
of the bone (also on CTRL+click, also when Envelope drawmode is not set)
- Added undo-push for "Apply Bone Envelopees to VertexGroup" in WeightPaint.
- Menu-buttons in floating panels sometimes gave drawing error
- InfoWindow buttons were always allocated & drawn, even when window was
zero sized... waste of cpu, tsk!

Commit Details:

Full Hash: 29429d73f261b2e15582395da84e102597a829a8
SVN Revision: 5146
Parent Commit: 74be13b
Lines Changed: +28, -20

9 Modified Paths:

/source/blender/src/buttons_editing.c (+1, -1) (Diff)
/source/blender/src/editarmature.c (+5, -1) (Diff)
/source/blender/src/editobject.c (+4, -1) (Diff)
/source/blender/src/interface.c (+2, -1) (Diff)
/source/blender/src/interface_panel.c (+4, -4) (Diff)
/source/blender/src/poseobject.c (+2, -2) (Diff)
/source/blender/src/space.c (+1, -1) (Diff)
/source/blender/src/transform_conversions.c (+1, -1) (Diff)
/source/blender/src/transform_generics.c (+8, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021