Blender Git Commit Log
Git Commits -> Revision 296cc41
Revision 296cc41 by Mitchell Stokes (master) August 29, 2011, 06:19 (GMT) |
BGE Animations: Various changes to make code reviewers happy: * Naming/style changes * Taking advantage of switch statements * Removing unneeded NULL checks * etc |
Commit Details:
Full Hash: 296cc41b03b18fbe65357aa0cfdf43f43c881922
SVN Revision: 39768
Parent Commit: ca79dee
Lines Changed: +71, -69
5 Modified Paths:
/source/gameengine/Converter/BL_ActionActuator.cpp (+55, -50) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+5, -2) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.cpp (+7, -14) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+5, -2) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.cpp (+7, -14) (Diff)