Blender Git Commit Log
Git Commits -> Revision 2a67a12
Revision 2a67a12 by Michael Fox (master) February 9, 2011, 01:21 (GMT) |
Fix for rendering procedual bump maps, mapped in world space, since the new bump map kernel uses direction, this bug became a real issue, with bumps suddenly changing direction Fix provided due to a long session on IRC with Morten S. Mikkelsen (sparky_) |
Commit Details:
Full Hash: 2a67a126e87e87f1aaf7bfa3cc2523f014dc1d77
SVN Revision: 34729
Parent Commit: f56d1a5
Lines Changed: +8, -11
1 Modified Path:
/source/blender/render/intern/source/shadeinput.c (+8, -11) (Diff)