Blender Git Commit Log

Git Commits -> Revision 2a67a12

Revision 2a67a12 by Michael Fox (master)
February 9, 2011, 01:21 (GMT)
Fix for rendering procedual bump maps, mapped in world space, since the new bump map kernel uses direction, this bug became a real issue, with bumps suddenly changing direction

Fix provided due to a long session on IRC with Morten S. Mikkelsen (sparky_)

Commit Details:

Full Hash: 2a67a126e87e87f1aaf7bfa3cc2523f014dc1d77
SVN Revision: 34729
Parent Commit: f56d1a5
Lines Changed: +8, -11

1 Modified Path:

/source/blender/render/intern/source/shadeinput.c (+8, -11) (Diff)
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