Blender Git Commit Log
Git Commits -> Revision 2b3657a
Revision 2b3657a by Brecht Van Lommel (master) April 26, 2016, 22:09 (GMT) |
Code cleanup: minor cleanups for GPU_link return values, normal map node. |
Commit Details:
Full Hash: 2b3657a838fed826d29900bbf8824f909b9173bc
Parent Commit: 1da0d00
Lines Changed: +75, -101
13 Modified Paths:
/source/blender/gpu/intern/gpu_codegen.c (+4, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_lamp.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal_map.c (+27, -43) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output_material.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output_world.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_texture.c (+10, -12) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+9, -12) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+8, -11) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectMath.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectTransform.c (+7, -9) (Diff)
/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_lamp.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+3, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal_map.c (+27, -43) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output_material.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_output_world.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_texture.c (+10, -12) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+9, -12) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+8, -11) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectMath.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectTransform.c (+7, -9) (Diff)
/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_volume_scatter.c (+1, -1) (Diff)