Blender Git Commit Log
Git Commits -> Revision 2b9eb5e
Revision 2b9eb5e by Philipp Oeser (master) December 10, 2020, 12:20 (GMT) |
Fix T83361: UV Editor does not draw pinned selected UVs as pinned Caused by rB4212b6528af. outlineColor is computed by the vertex shader, so not a uniform. So outlineColor was undefined. note: it was still possible to run into the situation that a selected UV is drawn ontop of a selected pinned UV [you had to disable sticky selection for this], now also make sure selected-pinned are drawn topmost, then selected, then unselected UVs. Maniphest Tasks: T83361 Differential Revision: https://developer.blender.org/D9786 |
Commit Details:
Full Hash: 2b9eb5eee58acb81d8ae7e64a5a95526623d64d7
Parent Commit: e795ba1
Lines Changed: +2, -3