Blender Git Commit Log
Git Commits -> Revision 2bb9d54
Revision 2bb9d54 by Brecht Van Lommel (master) November 18, 2006, 23:07 (GMT) |
Fix for bug #5250: inaccurate conversion between edit and pose mode bones. Using acos(dot(u, v)) to find the angle between two vectors is quite inaccurate, and there's a better way to do it, as explained here: http://www.plunk.org/~hatch/rightway.php Also changed the use of atan for computing roll to atan2 in some places, the latter avoids accuracy and division by zero issues. |
Commit Details:
Full Hash: 2bb9d5471e1c43ebb1ec805648536edac9f78105
SVN Revision: 8949
Parent Commit: 904dfcc
Lines Changed: +46, -16