Blender Git Commit Log

Git Commits -> Revision 2c0db4d

Revision 2c0db4d by Campbell Barton (master)
September 25, 2007, 03:31 (GMT)
made active vert/edge/face draw properly with modifiers applied and made their theme default white.
removed active face draw in Face/UV (which is now paint mask mode) mode.

Commit Details:

Full Hash: 2c0db4d707f02f747496308565de0d902d55f5aa
SVN Revision: 12139
Parent Commit: 3a5db1c
Lines Changed: +303, -292

13 Modified Paths:

/source/blender/blenkernel/BKE_blender.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_DerivedMesh.h (+18, -0) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+21, -3) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+54, -41) (Diff)
/source/blender/include/BDR_editface.h (+1, -1) (Diff)
/source/blender/makesdna/DNA_userdef_types.h (+1, -1) (Diff)
/source/blender/python/api2_2x/windowTheme.c (+3, -2) (Diff)
/source/blender/src/drawimage.c (+58, -34) (Diff)
/source/blender/src/drawmesh.c (+2, -25) (Diff)
/source/blender/src/drawobject.c (+129, -171) (Diff)
/source/blender/src/editface.c (+7, -13) (Diff)
/source/blender/src/resources.c (+2, -0) (Diff)
/source/blender/src/usiblender.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021