Blender Git Commit Log

Git Commits -> Revision 2c1a328

Revision 2c1a328 by Ton Roosendaal (master)
February 23, 2006, 11:16 (GMT)
Tweak for Speed vector calculus for Ztransp render layer; it used to mask
out moving transparent pixels by checking for alpha>0.95, now it also
checks the solid layer (if present), and if there's no solid face in a
pixel, the speed vector gets also added and used for transparent pixels.

This solves the 'ugly' hard outlines for vectorblur of moving hair.

Before:
http://www.blender.org/bf/h1.jpg
After:
http://www.blender.org/bf/h2.jpg

Commit Details:

Full Hash: 2c1a328f580f9ef1ec0314321bd802c169cbe042
SVN Revision: 6901
Parent Commit: 8ab274e
Lines Changed: +53, -50

3 Modified Paths:

/source/blender/render/intern/source/convertblender.c (+1, -3) (Diff)
/source/blender/render/intern/source/rendercore.c (+17, -18) (Diff)
/source/blender/render/intern/source/zbuf.c (+35, -29) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021