Blender Git Commit Log
Git Commits -> Revision 2c1a328
Revision 2c1a328 by Ton Roosendaal (master) February 23, 2006, 11:16 (GMT) |
Tweak for Speed vector calculus for Ztransp render layer; it used to mask out moving transparent pixels by checking for alpha>0.95, now it also checks the solid layer (if present), and if there's no solid face in a pixel, the speed vector gets also added and used for transparent pixels. This solves the 'ugly' hard outlines for vectorblur of moving hair. Before: http://www.blender.org/bf/h1.jpg After: http://www.blender.org/bf/h2.jpg |
Commit Details:
Full Hash: 2c1a328f580f9ef1ec0314321bd802c169cbe042
SVN Revision: 6901
Parent Commit: 8ab274e
Lines Changed: +53, -50