Blender Git Commit Log
Git Commits -> Revision 2c8087a
Revision 2c8087a by Campbell Barton (master) July 8, 2013, 00:51 (GMT) |
fix [#36047] Recalculate normals produces faulty normals on certain simple meshes The mesh in the report had 3 faces-user-edges, resolve the problem by not walking over these edges. also don't recurse anymore (avoids realloc's). |
Commit Details:
Full Hash: 2c8087aa2a9853f9caabc052b2e753c28704172b
SVN Revision: 58065
Parent Commit: 7d2030d
Lines Changed: +77, -81
1 Modified Path:
/source/blender/bmesh/operators/bmo_utils.c (+77, -81) (Diff)