Blender Git Commit Log
Git Commits -> Revision 2de8f6e
Revision 2de8f6e by Peter Schlaile (master) May 23, 2009, 19:36 (GMT) |
== Sequencer == Fix for the fix: SDL_PauseAudio() doesn't really wait for callback to finish which can lead to random segfaults if we set audio_scene to 0 afterwards. So we don't do that. |
Commit Details:
Full Hash: 2de8f6e328e90ac5287187cee16e159411075956
SVN Revision: 20364
Parent Commit: 5441323
Lines Changed: +0, -1
1 Modified Path:
/source/blender/src/seqaudio.c (+0, -1) (Diff)