Blender Git Commit Log
Git Commits -> Revision 2dfd349
Revision 2dfd349 by Benoit Bolsee (master) December 31, 2008, 20:35 (GMT) |
BGE API cleanup: introduction of a generic framework to link Python attributes to logic brick class member. See KX_PYATTRIBUTE macros in PyObjectPlus.h. |
Commit Details:
Full Hash: 2dfd34994fb2a5d7d8ca57a7ce1fa18e7047463e
SVN Revision: 18203
Parent Commit: eee013d
Lines Changed: +638, -217
7 Modified Paths:
/source/gameengine/Expressions/PyObjectPlus.cpp (+443, -0) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+101, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+23, -91) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.h (+26, -4) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+16, -78) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+27, -42) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.h (+2, -2) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+101, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+23, -91) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.h (+26, -4) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+16, -78) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+27, -42) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.h (+2, -2) (Diff)