Blender Git Commit Log
Git Commits -> Revision 2e667e4
Revision 2e667e4 by Campbell Barton (master) December 8, 2010, 03:05 (GMT) |
Changed armature active bone so it is separate from selection this is consistent with active object, mesh editmode, curves & metaballs. - active is no longer assumed to be selected. this fixes a simple bug - eg: Adding a new armature, entering pose mode and toggling selection failed. - outliner editbone selection now works like object and pose mode. - mouse selection sets the bone active even when the tip is selected. - active, unselected bones draw as wire color with a 15% tint of the selected color. |
Commit Details:
Full Hash: 2e667e45fc02c5de285df836e59248a82b45dff9
SVN Revision: 33544
Parent Commit: 47d6166
Lines Changed: +110, -96
8 Modified Paths:
/source/blender/editors/armature/editarmature.c (+40, -51) (Diff)
/source/blender/editors/armature/poselib.c (+1, -1) (Diff)
/source/blender/editors/armature/poseobject.c (+6, -8) (Diff)
/source/blender/editors/screen/screen_context.c (+1, -1) (Diff)
/source/blender/editors/space_outliner/outliner.c (+37, -19) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+19, -12) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+0, -4) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+6, -0) (Diff)
/source/blender/editors/armature/poselib.c (+1, -1) (Diff)
/source/blender/editors/armature/poseobject.c (+6, -8) (Diff)
/source/blender/editors/screen/screen_context.c (+1, -1) (Diff)
/source/blender/editors/space_outliner/outliner.c (+37, -19) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+19, -12) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+0, -4) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+6, -0) (Diff)