Blender Git Commit Log
Git Commits -> Revision 2edc5b8
Revision 2edc5b8 by Antonis Ryakiotakis (temp_display_optimization) July 1, 2015, 10:16 (GMT) |
Use shorts for uploading normals to GPU instead of floats. The range of shorts is acceptable for good looking normals. We allocate a buffer with 4 shorts to keep data aligned to 32bit boundaries. The total mesh cost for full triangle meshes is now equal to master branch even with index buffers and memory gains are even more for ngons. |
Commit Details:
Full Hash: 2edc5b807bf7bcb72a63d241c095f632653fd171
Parent Commit: c255161
Lines Changed: +45, -43