Blender Git Commit Log
Git Commits -> Revision 2f0eec4
Revision 2f0eec4 by Sergej Reich (master) February 20, 2013, 00:45 (GMT) |
rigidbody: Properly handle constrained objects not having rigid bodies This is a pretty rare case that can be triggered by switching rigid body and constraint groups before simulation was validated. Code checked for existing physics objects but was missing else block. |
Commit Details:
Full Hash: 2f0eec488c7c634a843aaaa0abdd33a4e131422b
SVN Revision: 54680
Parent Commit: 6adb526
Lines Changed: +3, -0
1 Modified Path:
/source/blender/blenkernel/intern/rigidbody.c (+3, -0) (Diff)