Blender Git Commit Log
Git Commits -> Revision 2fe940f
Revision 2fe940f by Campbell Barton (master) October 22, 2010, 03:56 (GMT) |
Fix for snapping pose bones with axis-angle rotation. - armature_mat_pose_to_bone() was missing axis-angle check. - added loc_axisangle_size_to_mat4() for completeness. - use 'const' prefix where possible in math rotation functions. |
Commit Details:
Full Hash: 2fe940f8df9c4513ad1ad0674f49818417450984
SVN Revision: 32645
Parent Commit: bcac1de
Lines Changed: +96, -81
6 Modified Paths:
/source/blender/blenkernel/intern/armature.c (+11, -4) (Diff)
/source/blender/blenlib/BLI_math_matrix.h (+7, -5) (Diff)
/source/blender/blenlib/BLI_math_rotation.h (+31, -31) (Diff)
/source/blender/blenlib/intern/math_matrix.c (+12, -5) (Diff)
/source/blender/blenlib/intern/math_rotation.c (+34, -35) (Diff)
/source/blender/editors/space_view3d/view3d_snap.c (+1, -1) (Diff)
/source/blender/blenlib/BLI_math_matrix.h (+7, -5) (Diff)
/source/blender/blenlib/BLI_math_rotation.h (+31, -31) (Diff)
/source/blender/blenlib/intern/math_matrix.c (+12, -5) (Diff)
/source/blender/blenlib/intern/math_rotation.c (+34, -35) (Diff)
/source/blender/editors/space_view3d/view3d_snap.c (+1, -1) (Diff)