Blender Git Commit Log

Git Commits -> Revision 30086ea

Revision 30086ea by Mike Erwin (master)
January 28, 2016, 07:51 (GMT)
OpenGL: optimize ED_screen_draw

One draw call for all screen area outlines instead of one per line.
(Two for retina displays)

One draw call for area split line instead of two.

En/Disable GL_BLEND once for area join arrow instead of twice.

Commit Details:

Full Hash: 30086eafe521311dc4ec2cf56be3de8ef96a30ad
Parent Commit: f91fe78
Lines Changed: +55, -43

1 Modified Path:

/source/blender/editors/screen/screen_edit.c (+55, -43) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021