Blender Git Commit Log
Git Commits -> Revision 30086ea
Revision 30086ea by Mike Erwin (master) January 28, 2016, 07:51 (GMT) |
OpenGL: optimize ED_screen_draw One draw call for all screen area outlines instead of one per line. (Two for retina displays) One draw call for area split line instead of two. En/Disable GL_BLEND once for area join arrow instead of twice. |
Commit Details:
Full Hash: 30086eafe521311dc4ec2cf56be3de8ef96a30ad
Parent Commit: f91fe78
Lines Changed: +55, -43
1 Modified Path:
/source/blender/editors/screen/screen_edit.c (+55, -43) (Diff)