Blender Git Commit Log

Git Commits -> Revision 30527e3

Revision 30527e3 by Sybren A. Stüvel (master)
March 16, 2015, 09:12 (GMT)
Fix T43178: BGE has hard-coded 60 Hz as frame rate

Two areas of the BGE use a hard-coded 60 Hz as frame rate. However, this 60 Hz is just a default setting, and can be changed in the Blender interface.
This setting is now used instead of the hard-coded 60 Hz.

CcdPhysicsEnvironment::SetFixedTimeStep() is actually never called, as we don't even support a true fixed-timestep simulation.

Commit Details:

Full Hash: 30527e3e55a1125574265607a8c53acaae1f526c
Parent Commit: 6aaedc7
Lines Changed: +5, -4

2 Modified Paths:

/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021