Blender Git Commit Log
Git Commits -> Revision 30cbbcc
Revision 30cbbcc by Philipp Oeser (master) May 19, 2020, 12:42 (GMT) |
Fix (unreported) UV shadow not drawing smooth When showing UV edges after modifiers [draw_uvs_shadow], these were never drawn anti-aliased [in contrast to the 'main' UVs]. Also: they did not respect the new 'UV Opacity' setting. Differential Revision: https://developer.blender.org/D7764 |
Commit Details:
Full Hash: 30cbbccc6002e6cd992e4f1432bec06755d0b2e7
Parent Commit: 675ba20
Lines Changed: +19, -1
1 Modified Path:
/source/blender/editors/uvedit/uvedit_draw.c (+19, -1) (Diff)