Blender Git Commit Log
Git Commits -> Revision 317ad91
Revision 317ad91 by Joshua Leung (master) December 17, 2007, 10:34 (GMT) |
== Fill Bones - Bugfixes == * Some joints were identified multiple times, which caused a "too many joints" error when only 2 joints were selected * When no joints were selected, "too many joints" error was displayed. This has been changed to "no joints selected" * Fixed a memory leak that occurred when "too many joints selected" |
Commit Details:
Full Hash: 317ad91349a3329dadc6f6090544b284b66f42c5
SVN Revision: 12921
Parent Commit: 793d7b1
Lines Changed: +14, -18
1 Modified Path:
/source/blender/src/editarmature.c (+14, -18) (Diff)