Blender Git Commit Log
Git Commits -> Revision 33304d0
Revision 33304d0 by Ton Roosendaal (master) May 26, 2009, 13:46 (GMT) |
Bugfix #18801 Third transparent shadow bug... this time it's a Material Node, which has mirror + transp-shadow on, and when it traces its own material it enters an eternal loop... Raytracing + shading + materialnode combo really needs work! |
Commit Details:
Full Hash: 33304d022d7f43eb1319fe7e9db33ec6559c275d
SVN Revision: 20424
Parent Commit: 137b3e1
Lines Changed: +6, -1