Blender Git Commit Log
Git Commits -> Revision a44acdf
Revision a44acdf by Campbell Barton (master) November 26, 2010, 12:57 (GMT) |
bugfix [#23118] Blender freezes when combing hair - OS X path changes related? - glReadPixels() was running to get the depth on each pixel, this works fine one some cards but was locking up on OSX. - Replace glReadPixels() call with a single call to view3d_update_depths() right after view3d_validate_backbuf(), so the depths are only read once. - Unrelated to the changes above, but should improve performance: view3d_validate_backbuf() was being called on every redraw while combing, now only call once when combing starts. |
Commit Details:
Full Hash: a44acdf348693ed5b6d64c1a84969578a513c0f6
SVN Revision: 33330
Parent Commit: c2cd9ab
Lines Changed: +29, -25