Blender Git Commit Log
Git Commits -> Revision 3385c04
Revision 3385c04 by Kévin Dietrich (master) June 16, 2021, 06:22 (GMT) |
Alembic: support reading per-vertex UV sets This adds support for importing UV sets which are defined per vertex, instead of per face corners. Such UV sets can be generated when the mesh is split according to UV islands, or when there is only one UV island, in which cases only a single UV value can be stored per vertex since vertices will never be on a seam. Reviewed By: sybren Differential Revision: https://developer.blender.org/D11584 |
Commit Details:
Full Hash: 3385c04598f210e0fb927845122d1fb5b3a8e81e
Parent Commit: 9fed003
Lines Changed: +74, -20