Blender Git Commit Log

Git Commits -> Revision 354e6b9

Revision 354e6b9 by Joshua Leung (master)
January 28, 2008, 00:53 (GMT)
== Automatic Bone Extension Adder ==

Added three new tools to the WKEY menu for Armatures in EditMode/PoseMode. These add .* extensions to the names of selected bones based on their position in 3d-space on the axis considered by that tool.

The current naming schemes are based upon the extensions I normally apply. Some people may have slightly different preferences though.

There is one for:
* Left-Right names (along x-axis)
* Front-Back names (along y-axis)
* Top-Bottom names (along z-axis)

Commit Details:

Full Hash: 354e6b9c189bb6cea57577ba3a8e7fb7ca28a796
SVN Revision: 13428
Parent Commit: b115bd6
Lines Changed: +157, -4

8 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+84, -0) (Diff)
/source/blender/include/BIF_editarmature.h (+1, -0) (Diff)
/source/blender/include/BIF_poseobject.h (+1, -0) (Diff)
/source/blender/src/editarmature.c (+26, -2) (Diff)
/source/blender/src/editobject.c (+4, -1) (Diff)
/source/blender/src/poseobject.c (+36, -1) (Diff)
/source/blender/src/space.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021