Blender Git Commit Log

Git Commits -> Revision 364388b

Revision 364388b by Joshua Leung (master)
May 6, 2012, 04:50 (GMT)
Removing the old armature 'deform' settings (use vertex groups/envelopes/quats).

As far as I could tell, these were really only still used for "virtual
modifiers", though we really don't use these anymore. Instead, most of the time,
people need to set these settings in armature modifiers directly (these didn't
even get copied over in that case). This was a source of confusion and
redundancy, so removing these now.

This change can be reverted if these were actually of some use out there...

Commit Details:

Full Hash: 364388b9f2a2ddc838f8182537c1ddf3f0ea0f0b
SVN Revision: 46335
Parent Commit: 5d02292
Lines Changed: +8, -34

4 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_armature.py (+3, -7) (Diff)
/source/blender/blenkernel/intern/modifier.c (+1, -0) (Diff)
/source/blender/collada/SkinInfo.cpp (+3, -2) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+1, -25) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021