Blender Git Commit Log

Git Commits -> Revision 37246b3

Revision 37246b3 by Mitchell Stokes (master)
July 23, 2012, 20:24 (GMT)
BGE: Bringing over the dynamic lamp properties fixes from Cucumber (thanks to Daniel Stokes). This means the following KX_LightObject properties now have support when using GLSL materials (in addition to those already supported):
* distance
* lin_attenuation
* quad_attenuation
* spotsize
* spotblend

Commit Details:

Full Hash: 37246b3ca17cf908d8c5855c9f0a6f0686646ea2
SVN Revision: 49154
Parent Commit: 541e46f
Lines Changed: +32, -6

3 Modified Paths:

/source/blender/gpu/GPU_material.h (+7, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+20, -6) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021