Blender Git Commit Log
Git Commits -> Revision 375c014
Revision 375c014 by Campbell Barton (master) February 23, 2013, 06:56 (GMT) |
fix [#34378] GLSL materials using multiple UV layers fail in editmode regression since BMesh merge. |
Commit Details:
Full Hash: 375c0144c89a386d732868fd679005551f9fec98
SVN Revision: 54783
Parent Commit: 0c53fb3
Lines Changed: +51, -36