Blender Git Commit Log

Git Commits -> Revision 375c014

Revision 375c014 by Campbell Barton (master)
February 23, 2013, 06:56 (GMT)
fix [#34378] GLSL materials using multiple UV layers fail in editmode
regression since BMesh merge.

Commit Details:

Full Hash: 375c0144c89a386d732868fd679005551f9fec98
SVN Revision: 54783
Parent Commit: 0c53fb3
Lines Changed: +51, -36

2 Modified Paths:

/source/blender/blenkernel/intern/DerivedMesh.c (+4, -2) (Diff)
/source/blender/blenkernel/intern/editderivedmesh.c (+47, -34) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021