Blender Git Commit Log

Git Commits -> Revision 37b4949

Revision 37b4949 by Campbell Barton (master)
July 28, 2009, 05:51 (GMT)
simple povray render integration.

Supports...
- camera/lamp/mesh object types
- meshes with modifiers applied, normals/uv/vertex colors
- materials, reflection, transparency
- spot/area/point lamps, samples, raytrace options
- scene render size, AA setting

Details...
- Doesn't need any 3rd party modules.
- Runs povray from the subprocess module, updating the image from a TARGA.
- Currently no UI panels or support for custom settings.

This could be used as an example for other scripts.

Commit Details:

Full Hash: 37b49492a8064e135770862a11374e7aa9683047
SVN Revision: 21960
Parent Commit: e52dbad
Lines Changed: +564, -0

1 Added Path:

/release/io/engine_render_pov.py (+564, -0) (View)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021