Blender Git Commit Log

Git Commits -> Revision 37fc8b4

Revision 37fc8b4 by Alex Fraser (master)
January 11, 2012, 11:59 (GMT)
This patch implements mode switching (resolution changing) for full-screen games.
Hopefully, this should be platform agnostic. Requires WITH_GHOST_SDL.
This patch contains code from Quake 2 and bzflag.
Tracker: [#29839]

Commit Details:

Full Hash: 37fc8b4dbbe2cb4b38c9c000834f0b10e1bf1ff0
SVN Revision: 43285
Parent Commit: 535d27e
Lines Changed: +134, -14

1 Modified Path:

/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp (+134, -14) (Diff)
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