Blender Git Commit Log
Git Commits -> Revision 39959b4
Revision 39959b4 by Ton Roosendaal (master) February 11, 2005, 12:42 (GMT) |
Little warming-up getting-feet-wet coding project. :) Much wanted feature, to have paths with children having fixed distance offsets from each other, for example to animate a train with wagons. Solved it with Path option (Editing buttons curve) "PathDist Offs" which interprets time-offsets of children as blender-unit offsets. The entire animation system still works, but offsets are calculated based on distance, even with a CurvePath without motion (speed curve horizontal). http://download.blender.org/demo/test/pathdist.blend Thanks to Bassam for kicking my ass! |
Commit Details:
Full Hash: 39959b4f212664c492d068e798e1dfab8d11c571
SVN Revision: 3819
Parent Commit: 34977b8
Lines Changed: +24, -8