Blender Git Commit Log

Git Commits -> Revision 39959b4

Revision 39959b4 by Ton Roosendaal (master)
February 11, 2005, 12:42 (GMT)
Little warming-up getting-feet-wet coding project. :)

Much wanted feature, to have paths with children having fixed distance
offsets from each other, for example to animate a train with wagons.

Solved it with Path option (Editing buttons curve) "PathDist Offs" which
interprets time-offsets of children as blender-unit offsets. The entire
animation system still works, but offsets are calculated based on distance,
even with a CurvePath without motion (speed curve horizontal).

http://download.blender.org/demo/test/pathdist.blend

Thanks to Bassam for kicking my ass!

Commit Details:

Full Hash: 39959b4f212664c492d068e798e1dfab8d11c571
SVN Revision: 3819
Parent Commit: 34977b8
Lines Changed: +24, -8

4 Modified Paths:

/source/blender/blenkernel/intern/object.c (+17, -2) (Diff)
/source/blender/makesdna/DNA_curve_types.h (+1, -0) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+0, -3) (Diff)
/source/blender/src/buttons_editing.c (+6, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021