Blender Git Commit Log
Git Commits -> Revision 39fcd35
January 5, 2006, 23:10 (GMT) |
Lots of stupid warning fixes: Added newlines at end of a bunch of files that didn't have them. removed a couple of unused variables and an extra ';' (Also removed config.h crap from these files) Kent |
Commit Details:
Full Hash: 39fcd3586f905f36f2668850a4be5e77c5d70018
SVN Revision: 6317
Parent Commit: 2901da3
Lines Changed: +54, -54
33 Modified Paths:
/extern/bullet/Bullet/CollisionShapes/BoxShape.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConeShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexHullShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexTriangleCallback.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/CylinderShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/OptimizedBvh.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/StridingMeshInterface.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleCallback.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleIndexVertexArray.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ContinuousConvexCollision.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ConvexPenetrationDepthSolver.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/GjkConvexCast.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ManifoldContactAddResult.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PointCollector.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.h (+2, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/Solve2LinearConstraint.cpp (+2, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/SorLcp.h (+2, -1) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.h (+3, -1) (Diff)
/extern/bullet/BulletDynamics/Dynamics/MassProps.h (+2, -1) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IMotionState.cpp (+0, -4) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IPhysicsController.cpp (+0, -4) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IPhysicsEnvironment.cpp (+0, -4) (Diff)
/extern/bullet/LinearMath/AabbUtil2.h (+2, -1) (Diff)
/extern/bullet/LinearMath/IDebugDraw.h (+2, -1) (Diff)
/extern/bullet/LinearMath/SimdTransformUtil.h (+2, -1) (Diff)
/intern/bsp/intern/BSP_CSGMesh_CFIterator.h (+0, -1) (Diff)
/intern/bsp/intern/CSG_BooleanOps.cpp (+1, -7) (Diff)
/source/blender/src/booleanops_mesh.c (+1, -5) (Diff)
/source/blender/src/editconstraint.c (+2, -1) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+1, -3) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConeShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexHullShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/ConvexTriangleCallback.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/CylinderShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/OptimizedBvh.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/StridingMeshInterface.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleCallback.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleIndexVertexArray.h (+2, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleShape.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ContinuousConvexCollision.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ConvexPenetrationDepthSolver.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/GjkConvexCast.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ManifoldContactAddResult.cpp (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PointCollector.h (+2, -1) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.h (+2, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/Solve2LinearConstraint.cpp (+2, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/SorLcp.h (+2, -1) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.h (+3, -1) (Diff)
/extern/bullet/BulletDynamics/Dynamics/MassProps.h (+2, -1) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IMotionState.cpp (+0, -4) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IPhysicsController.cpp (+0, -4) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IPhysicsEnvironment.cpp (+0, -4) (Diff)
/extern/bullet/LinearMath/AabbUtil2.h (+2, -1) (Diff)
/extern/bullet/LinearMath/IDebugDraw.h (+2, -1) (Diff)
/extern/bullet/LinearMath/SimdTransformUtil.h (+2, -1) (Diff)
/intern/bsp/intern/BSP_CSGMesh_CFIterator.h (+0, -1) (Diff)
/intern/bsp/intern/CSG_BooleanOps.cpp (+1, -7) (Diff)
/source/blender/src/booleanops_mesh.c (+1, -5) (Diff)
/source/blender/src/editconstraint.c (+2, -1) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.h (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+1, -3) (Diff)