Blender Git Commit Log

Git Commits -> Revision 3a43e08

Revision 3a43e08 by Ton Roosendaal (master)
March 8, 2011, 16:08 (GMT)
Bugfix & Feature fix: Only Shadow Material options

Patch from Miika Hämäläinen.

The old Material "Only Shadow" used an ancient 'best guess'
formula using Lamp Distance and some averaging for converting
shadow values to alpha.
A couple of bug reporters already complained about the not
very predictable renders. Miika fixed this by adding two
new options, to only give the true shadow factor exclusively,
or to give a result including light intensity values.

More info:
http://projects.blender.org/tracker/index.php?func=detail&aid=26413&group_id=9&atid=127

Commit Details:

Full Hash: 3a43e08deb4354175e5d40a37dc4dafea476176b
SVN Revision: 35407
Parent Commit: 3d05311
Lines Changed: +96, -19

4 Modified Paths:

/release/scripts/ui/properties_material.py (+5, -1) (Diff)
/source/blender/makesdna/DNA_material_types.h (+7, -1) (Diff)
/source/blender/makesrna/intern/rna_material.c (+12, -0) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+72, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021