Blender Git Commit Log
Git Commits -> Revision 3a53ed8
Revision 3a53ed8 by Benoit Bolsee (master) August 9, 2014, 22:39 (GMT) |
Remove an assert in Bullet for the Character physics. This assert happens all the time for character physics in debug mode. In release mode, the assert is skipped but the code is still incorrect although it does not cause any crash strangely. |
Commit Details:
Full Hash: 3a53ed8d1babd43df62a29d5a46836350a795091
Parent Commit: 64c7b2a
Lines Changed: +7, -4
1 Modified Path:
/extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp (+7, -4) (Diff)