Blender Git Commit Log
Git Commits -> Revision 3ac0c09
March 27, 2007, 15:42 (GMT) |
This commit does a couple of things to the Makefiles. The first is it adds libIlmThread.a to the OpenEXR libs. The second thing it does, is make it possible to define what TARGETS you want to build inside of your user-def.mk file. This simplifies source/Makefile quite a bit. I made each platform have the same defaults (build dynamic blender, gameengine and gameplayer) I think most platforms should be building this combo anyway and if you need to change it its trivial so no need to have different defaults for each platform. The new defines are as follows with their default settings in: source/nan_definitions.mk export WITH_BF_DYNAMICOPENGL ?= true export WITH_BF_STATICOPENGL ?= false export WITH_BF_GAMEENGINE ?= true export WITH_BF_GAMEPLAYER ?= true export WITH_BF_WEBPLUGIN ?= false Let me know if you have any problems with it. Kent |
Commit Details:
Full Hash: 3ac0c09d15f5e99c8a2b01d1eed7e9ccccaf06a8
SVN Revision: 10390
Parent Commit: 30fb777
Lines Changed: +144, -218