Blender Git Commit Log
Git Commits -> Revision 3ac142e
Revision 3ac142e by Joshua Leung (master) October 21, 2008, 01:40 (GMT) |
#17873: "switch direction" for bones can cause infinite loop Second attempt at fixing this bug. Previous fix caused segfault when all bones in a chain are selected. Now it should segments which are selected (i.e. get swapped) will get unparented from segments that aren't (i.e. aren't swapped, so are still in old orientation) |
Commit Details:
Full Hash: 3ac142e65459a0c016397cce53debfca9137c475
SVN Revision: 17139
Parent Commit: 11afafb
Lines Changed: +23, -6
1 Modified Path:
/source/blender/src/editarmature.c (+23, -6) (Diff)