Blender Git Commit Log

Git Commits -> Revision 3ac142e

Revision 3ac142e by Joshua Leung (master)
October 21, 2008, 01:40 (GMT)
#17873: "switch direction" for bones can cause infinite loop

Second attempt at fixing this bug. Previous fix caused segfault when all bones in a chain are selected. Now it should segments which are selected (i.e. get swapped) will get unparented from segments that aren't (i.e. aren't swapped, so are still in old orientation)

Commit Details:

Full Hash: 3ac142e65459a0c016397cce53debfca9137c475
SVN Revision: 17139
Parent Commit: 11afafb
Lines Changed: +23, -6

1 Modified Path:

/source/blender/src/editarmature.c (+23, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021