Blender Git Commit Log
Git Commits -> Revision 3b23677
Revision 3b23677 by Ton Roosendaal (master) November 29, 2006, 12:44 (GMT) |
Duplicator feature: Vertex/Face/Frame duplication now draws using OpenGL display lists. Makes drawing go much faster (2-5 times, depending on size of duplicated object). This system uses boundbox checks too, so outside of view it draws faster. Note for face duplication: I've fixe a bug for incorrect alignment when the parent was rotated when a parenting happened, the 'inverse parent correction matrix' then messed up alignment. For face duplication it now works OK, but for vertex-dupli not... need a way to fix this backwards compatible. |
Commit Details:
Full Hash: 3b23677425b98193fe520c3c00539c984470974b
SVN Revision: 9103
Parent Commit: eb03a57
Lines Changed: +66, -8
6 Modified Paths:
/source/blender/blenkernel/BKE_object.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/anim.c (+6, -2) (Diff)
/source/blender/blenkernel/intern/object.c (+10, -0) (Diff)
/source/blender/makesdna/DNA_object_types.h (+4, -0) (Diff)
/source/blender/src/drawview.c (+43, -5) (Diff)
/source/blender/src/view.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/anim.c (+6, -2) (Diff)
/source/blender/blenkernel/intern/object.c (+10, -0) (Diff)
/source/blender/makesdna/DNA_object_types.h (+4, -0) (Diff)
/source/blender/src/drawview.c (+43, -5) (Diff)
/source/blender/src/view.c (+2, -1) (Diff)