Blender Git Commit Log
Git Commits -> Revision 3cf5b1d
Revision 3cf5b1d by Benoit Bolsee (master) March 1, 2008, 19:17 (GMT) |
Radar/Near sensor performance problem fixed |
Commit Details:
Full Hash: 3cf5b1d6fb87f0eac94893dbe8b9fff688eac54e
SVN Revision: 13933
Parent Commit: 407b2d3
Lines Changed: +221, -43
14 Modified Paths:
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+39, -8) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+21, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.h (+6, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+5, -3) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+11, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+12, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+102, -12) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+16, -4) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+2, -2) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+0, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+39, -8) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+21, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.h (+6, -1) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+5, -3) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+11, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+12, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+102, -12) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+16, -4) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+2, -2) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+0, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -0) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp (+2, -0) (Diff)