Blender Git Commit Log

Git Commits -> Revision 3d2f1fd

Revision 3d2f1fd by Brecht Van Lommel (master)
April 17, 2012, 11:02 (GMT)
Fix crash with texture draw in edit mode after commit 45672.

Don't create empty tesselated faces layers in edit derivedmesh, these are
being created on the fly so this will conflicted, and use loop data for
opengl attributes for edit derivedmesh drawing.

Commit Details:

Full Hash: 3d2f1fd8f9ce19ef4444c1dc84a087704cb38685
SVN Revision: 45710
Parent Commit: 09f7227
Lines Changed: +55, -39

2 Modified Paths:

/source/blender/blenkernel/intern/DerivedMesh.c (+55, -37) (Diff)
/source/blender/blenkernel/intern/editderivedmesh.c (+0, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021