Blender Git Commit Log

Git Commits -> Revision 3d4c652

Revision 3d4c652 by Campbell Barton (master)
April 28, 2013, 17:44 (GMT)
fix for bug with edge-slide doing UV correction when the faces connected to one of the sliding edges dont have contiguous UV's (or vcols etc).
resolve by using faces adjacent to the ones directly connected to the edge that sliding.

This isnt a prefect solution but it resolves the common case where an edge slides along a UV seam.

Commit Details:

Full Hash: 3d4c652041892eeec64133574c980e979cd0b174
SVN Revision: 56366
Parent Commit: 2286c3e
Lines Changed: +48, -7

1 Modified Path:

/source/blender/editors/transform/transform.c (+48, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021