Blender Git Commit Log
Git Commits -> Revision 3da4b08
Revision 3da4b08 by Campbell Barton (master) October 20, 2012, 18:12 (GMT) |
bmesh-decimator, skip recalculating face normals on each edge collapse. (they are not used so faster to avoid) |
Commit Details:
Full Hash: 3da4b08110c9929a7d939a2fa12913989370e6d2
SVN Revision: 51462
Parent Commit: ba7a7c0
Lines Changed: +12, -3
1 Modified Path:
/source/blender/bmesh/intern/bmesh_decimate.c (+12, -3) (Diff)