Blender Git Commit Log
Git Commits -> Revision 3de3987
Revision 3de3987 by Thomas Dinges (master) June 13, 2014, 19:59 (GMT) |
Cycles: Add dedicated nodes to split/combine vectors. This was already possible via the RGB nodes, but that seems weird. |
Commit Details:
Full Hash: 3de3987ea190415d0d088c3917b45f44afb43840
Parent Commit: 49df707
Lines Changed: +298, -2
4 Added Paths:
/intern/cycles/kernel/shaders/node_combine_xyz.osl (+27, -0) (View)
/intern/cycles/kernel/shaders/node_separate_xyz.osl (+28, -0) (View)
/intern/cycles/kernel/svm/svm_sepcomb_xyz.h (+42, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c (+86, -0) (View)
/intern/cycles/kernel/shaders/node_separate_xyz.osl (+28, -0) (View)
/intern/cycles/kernel/svm/svm_sepcomb_xyz.h (+42, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c (+86, -0) (View)
14 Modified Paths:
/intern/cycles/app/cycles_xml.cpp (+6, -0) (Diff)
/intern/cycles/blender/blender_shader.cpp (+6, -0) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/shaders/CMakeLists.txt (+2, -0) (Diff)
/intern/cycles/kernel/svm/svm.h (+7, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+2, -0) (Diff)
/intern/cycles/render/nodes.cpp (+68, -0) (Diff)
/intern/cycles/render/nodes.h (+10, -0) (Diff)
/release/scripts/startup/nodeitems_builtins.py (+2, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+4, -2) (Diff)
/source/blender/blenkernel/intern/node.c (+2, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_shader.h (+2, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+2, -0) (Diff)
/intern/cycles/blender/blender_shader.cpp (+6, -0) (Diff)
/intern/cycles/kernel/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/shaders/CMakeLists.txt (+2, -0) (Diff)
/intern/cycles/kernel/svm/svm.h (+7, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+2, -0) (Diff)
/intern/cycles/render/nodes.cpp (+68, -0) (Diff)
/intern/cycles/render/nodes.h (+10, -0) (Diff)
/release/scripts/startup/nodeitems_builtins.py (+2, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+4, -2) (Diff)
/source/blender/blenkernel/intern/node.c (+2, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_shader.h (+2, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+2, -0) (Diff)