Blender Git Commit Log
Git Commits -> Revision 3ee4be9
Revision 3ee4be9 by Brecht Van Lommel (master) May 3, 2012, 10:14 (GMT) |
Fix #31139: fractal mesh subdivide was only working along normal where previously it would displace in all directions. Now there's an operator option to control this. |
Commit Details:
Full Hash: 3ee4be913bbf475ae7ae3af0df7e47568efbadbe
SVN Revision: 46226
Parent Commit: 949de46
Lines Changed: +23, -16
6 Modified Paths:
/source/blender/bmesh/intern/bmesh_opdefines.c (+1, -0) (Diff)
/source/blender/bmesh/intern/bmesh_operators.h (+1, -1) (Diff)
/source/blender/bmesh/operators/bmo_subdivide.c (+16, -13) (Diff)
/source/blender/bmesh/operators/bmo_subdivide.h (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_loopcut.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+3, -1) (Diff)
/source/blender/bmesh/intern/bmesh_operators.h (+1, -1) (Diff)
/source/blender/bmesh/operators/bmo_subdivide.c (+16, -13) (Diff)
/source/blender/bmesh/operators/bmo_subdivide.h (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_loopcut.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+3, -1) (Diff)