Blender Git Commit Log

Git Commits -> Revision 3f9bbde

Revision 3f9bbde by Nathan Letwory (master)
March 9, 2011, 01:13 (GMT)
Fix [#26037] Import Collada crashes Blender
Submitted by David Roy

Multiple nodes can reference the same geometry, and specify the same materials. This lead
to the import code overwriting material mappings of faces in a destructive way. Instead of
just writing the material bindings always we now keep book of what geometry+material mapping
we've already handled.

Commit Details:

Full Hash: 3f9bbde4a6668b19a7a7f291dc2305e6341d5b5d
SVN Revision: 35416
Parent Commit: b3ad45a
Lines Changed: +13, -0

2 Modified Paths:

/source/blender/collada/MeshImporter.cpp (+12, -0) (Diff)
/source/blender/collada/MeshImporter.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021