Blender Git Commit Log
Git Commits -> Revision 3fedfb1
Revision 3fedfb1 by Philipp Oeser (blender-v2.82-release) March 10, 2020, 12:31 (GMT) |
Fix bone envelopes displaying wrong when armature is scaled Object Scale was not taken into account. This lead to reports like T74247 where the user scaled the envelope distance and radii to the supposedly right values inthe viewport, but these were actually 'wrong' under the hood. Assigning weights from bone envelopes seemed like it would fail, but this code would actually take the armature scaling into account when checking envelope distance and weight. ref T74247 Maniphest Tasks: T74247 Differential Revision: https://developer.blender.org/D6964 |
Commit Details:
Full Hash: 3fedfb15261a1ae8d5c9920f3d37b83256b36de8
Parent Commit: c7e28f2
Committed By: Nathan Letwory
Lines Changed: +8, -6
1 Modified Path:
/source/blender/draw/engines/overlay/overlay_armature.c (+8, -6) (Diff)