Blender Git Commit Log
Git Commits -> Revision 4022879
Revision 4022879 by Ton Roosendaal (master) November 2, 2006, 10:13 (GMT) |
Bugfix #5022 If you rename a Constraint, the used Constraint Channels (Ipo curves) were not renamed as well, making animations not work anymore. Now renaming works up to this level: - own object constraints - own object Action constraints This is identical to Bone renaming. Note that other actions (like in NLA) are not corrected for renaming. Have to look at ways to provide that once. |
Commit Details:
Full Hash: 402287940afe32fb30e828d94d28705c3a0c48c6
SVN Revision: 8722
Parent Commit: cdd4748
Lines Changed: +78, -8