Blender Git Commit Log

Git Commits -> Revision 403ae48

Revision 403ae48 by Brecht Van Lommel (master)
March 11, 2019, 13:34 (GMT)
UV editor: automatically show image assigned to active face.

When manually selecting a different image, this image will become pinned and
continue to show. The material node is not automatically modified as it was in
old Blender versions, only the image displayed in the UV editor.

Fixes T61239: confusing behavior when unwrapping non-square images. By showing
the relevant image by default it's more clear why it does aspect correction.

Commit Details:

Full Hash: 403ae48063d91126bd36ca56920290bcb53f504e
Parent Commit: b5349d9
Lines Changed: +54, -13

8 Modified Paths:

/source/blender/editors/include/ED_image.h (+2, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+1, -1) (Diff)
/source/blender/editors/space_image/image_edit.c (+38, -2) (Diff)
/source/blender/editors/space_image/image_ops.c (+3, -3) (Diff)
/source/blender/editors/space_image/space_image.c (+7, -3) (Diff)
/source/blender/makesrna/intern/rna_material.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021