Blender Git Commit Log

Git Commits -> Revision 404c9e1

April 10, 2015, 21:34 (GMT)
Workflow shader fixes:

* ID type for GPUWorkflow shaders gets refined correctly
* GPUWorkflow correctly linked to spaceview3d when loading file
* Correct Icons in Node editor
* Creating a node tree works (but it's empty)

Commit Details:

Full Hash: 404c9e1b7a935ce07c9862e6ffae69f23dc33238
Parent Commit: 0b2abe1
Lines Changed: +28, -9

11 Modified Paths:

/release/scripts/startup/bl_ui/space_node.py (+4, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -0) (Diff)
/source/blender/editors/space_node/node_templates.c (+3, -0) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+3, -2) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_ID.c (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+6, -1) (Diff)
/source/blender/nodes/NOD_shader.h (+1, -0) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+6, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021