Blender Git Commit Log
Git Commits -> Revision 419ce84
Revision 419ce84 by Sergej Reich (master) January 23, 2013, 12:06 (GMT) |
rigidbody: Make rigid bodies kinematic during transformation This allows moving rigid bodies on frame > startframe. Also rigid bodies can now be picked up and trown around while the simulation is running. Note: There is a small glitch with cancelling tansform during simulation but it's tricky to get rid of. TODO: Avoid static-static collision warnings |
Commit Details:
Full Hash: 419ce840f974c00892df01445ccc23082bbbe7a1
SVN Revision: 54038
Parent Commit: be21034
Lines Changed: +81, -3